
If you die, and you most definitely will, you’ll learn from it for the next time. Each stage has been well crafted to provide a difficult but fair challenge while retaining that just-one-more-time incentive. The opening stages are just enough to get the player’s feet wet but later levels introduce tricky obstacles like saw blades, laser cannons, teleporters, and even reversing gravity with water stages. Since each stage is built with a fast left-to-right scroll, there is often little time to react and most stages require precision movements, something is that difficult to do let alone within a strict time limit. Shooting this large Vulcan Raven cannon downwards causes the player to float while shooting forward forces the player to drop but destroy anything in the way. The scavenger, the playable character trying to save the world from a sun that is about to explode, carries a heavy machine gun that doubles as both a jetpack and weapon. The gimmick behind gameplay is maintaining the strict balance of hovering, not unlike JetPack Joyride. The difference here is that each stage is usually only a few seconds long but carries a high difficulty factor. With one button to hover and one button to shoot forward, gameplay couldn’t be any simpler as the goal is to dodge traps, reach the end of the stage, and collect Atomiks, small colored orbs. Made by free range developers fed a pure mixture of VVVVVV, Hotline Miami, and Super Meat Boy.ATOMIK: RunGunJumpGun is the Warioware of auto-runners.


Accessible single-hand gameplay: Appropriate for players with disabilities.Masochistic Collectables: The quest to collect “Atomiks” littered throughout levels lends an extra level of insanity to already merciless level design.Warped space-opera narrative: The game features a cast of crazed, beautifully illustrated characters.Hyperkinetic soundtrack: Pulsing musical score blending hip hop, electronic and movie-score vibes.Surreal visuals: Trippy and hyper-colourful fantasy-sci-fi art style.Marathon Mode: For players looking to compete for the global high score.Over 120 levels of Mayhem: Each level is meticulously crafted to hone and test the player’s speed and tenacity.Three Unique Game Worlds: Each world presents its own distinct challenges which require players to change their playstyles.Two button gameplay: One button lets you fly, the other blasts obstacles into heaps of rubble.Nonstop Action: Merciful respawns let you die fast and keep you constantly in the action.Beautifully Difficult: Every second counts, and the game will test your reflexes to the fullest.There is only running, gunning, jumping, and gunning, in a mad dash to survive long enough to die again. Players will have to constantly alternate between the two firing modes to maneuver through meticulously crafted levels where death is a promise not a possibility. There is no stopping in this beautifully surreal world littered with deadly traps and soul-crushing obstacles around every corner. The other shoots forward, destroying anything that’s in your path. One button shoots downwards, propelling you through the air.


The two-button setup is disarmingly simple. With a cast of crazed characters, simple but beautifully difficult gameplay, and a pulsing musical score, ATOMIK: RunGunJumpGun is a loud, trippy mess of twitchy platforming goodness. ATOMIK: RunGunJumpGun is a tough as nails 2D Action Platformer that puts a teeth-rattling, gravity-defying weapon in your hands.
